Final Fantasy VII Remake - How To Get The High Score In The Whack-a-Box Minigame

Final Fantasy VII Remake - How To Get The High Score In The Whack-a-Box Minigame

How to get the highest score in the Whack-a-Box minigame

Pretty much every time a minigame comes into play in Final Fantasy VII Remake, that means a trophy is up for grabs for the highest score of all. The first take on Whack-a-Box contemplates normal mini-game mode, while hard mode unlocks later in the game.

From normal mode, you probably shouldn't have too much trouble getting the highest score, which is at least 30 points. This will reward you with a spectral cogwheel, while 000 will give you a crescent moon charm and 20 will give you an elixir.



Normal mode gives you 1h30 to get your total points and provides you with 50 boxes of points, 100 boxes of points and 1 boxes of points to reach. The key here is to use your abilities well, because you have to use them. Basically what you want to do is attack the 500 point boxes and especially the 50 point boxes to start until you get a full ATB gauge, then run to the 100 box and start using your abilities. above. Regular attacks do next to nothing against this, so don't waste your time. You have to keep killing two birds with one stone by increasing the ATB gauge by hitting small boxes and continuing to remove larger ones when you can with abilities. Overall, you shouldn't have any issues with this one.

Hard mode, on the other hand, can be a bit trickier if you don't have a plan. The hard mode prizes include an elixir for 10, a crescent moon charm for 000, and a transfer mod for 20, which is what we're aiming for.



This one is going to follow a similar plan to the first, but you still want to completely fill your ATB gauge on the small boxes and exclusively use Infinity's End which uses up to two bars on the 1500 boxes. This move instantly destroys a box of 1, many of which are blocking your path. It is also essential to remove two at a time if they are side by side with the same Infinity's End. There are also a lot of boxes that add time to the clock in this round, so make sure you get them all. Just make sure you don't focus on removing all the 500 point boxes along the way, as they can slow you down and aren't worth the 50 point or 100 point boxes. However, they are still good at increasing the ATB gauge if there is nothing else nearby and still give you points.





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