No Man's Sky patch 3.02 patch notes

No Man's Sky patch 3.02 patch notes

No Man's Sky patch 3.02 patch notes

  • Fixed an issue that caused some buildings to move, which could result in missions leading to distant buildings or bases buried under the terrain.
  • Fixed an issue that could prevent games from registering correctly. This fix completely restores all affected backups.
  • On PC and Xbox, fixed an issue that caused the build menu to be inaccessible after going through a portal as part of a mission. A patch for PS4 will be released soon. The problem can be fixed by saving and reloading the game.
  • Introduced significant optimization for large bases.
  • Fixed an issue that caused portal coordinates for new worlds to be considered invalid.
  • Fixed an issue that caused frame rate stuttering on PC.
  • Fixed an issue that counted extinct creatures in the planet total in the local info log.
  • Fixed an issue that caused new creatures to be marked “extinct” when discovered.
  • Fixed an issue that caused incorrect creatures to spawn on Strange Biomes.
  • Fixed an issue that allowed Exocraft to destroy volcanoes and other large objects.
  • Fixed an issue where some electromagnetic hotspots were delivering less power than before.
  • Fixed an issue that caused Warp Tunnel audio to continue playing after Warp ends.
  • Fixed an issue that caused Industrial Power Grid batteries to be used as bait for robotic creatures, instead of ion batteries.
  • Fixed an issue that caused creatures to spawn in the opposite hemisphere to that shown in the Discovery Clue.
  • Fixed an issue that could cause volcanoes to be placed on buildings.
  • Fixed an issue that prevented items from unlocking in the Quicksilver Store.
  • Fixed an issue that allowed some traders to continue selling obsolete items.
  • Upgrade OpenVR to the latest revision.
  • Fixed an issue that could cause the Nexus mission to quit as if the player was AFK, even if they had taken off before the AFK timer expired.
  • Fixed a crash that could occur when an NPC ship took off from the planet's surface.
  • Fixed a number of crashes specific to AMD video cards.
  • Fixed a crash that could occur when being hit by a projectile thrown by an entity that was destroyed before the projectile hit.
  • Fixed an issue that could cause a softlock when attempting to purchase a Frigate in specific star systems.

Hello Games is committed to making No Man's Sky better, so expect more updates in the future. The Origins update has changed a lot for No Man's Sky players, so more issues, bugs, and glitches are very likely to appear even after this patch. If you have any issues, submit a bug report here.








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